Posts Tagged ‘andrew’

Devastation / RickDawg Tournament

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So I actually did pretty well at Devastation.  I think I got lucky and got put into an easy pool, but I made it to Top 32 in the Winner’s Bracket out of a 130-ish man tournament.  The energy that I had from so many good friends screaming their heads off while watching me perfect one of the best players in the nation was surreal; I was one match away from getting broadcasted on the stream.  Unfortunately, that didn’t happen and I didn’t get my time to shine, but hopefully someday I will.  It felt good knowing that all the work that I’ve put into a brand new character paid off, and I feel like I got my 50 dollars worth by entering.

Pool play
Match 1: Honda player from California. Kinda hard to deal with at first.  Tournament nerves, matchup issues, etc.  He didn’t play anything like SNK (who later remarked that American Hondas play way different than Japanese ones, and Japanese is the only style Honda I’m familiar with).  I got creamed the first set, then after some pep talk from Zaine and Luey I regained my composure and pulled through on the next two sets, the last one being a landslide if I remember correctly.  I honestly don’t remember too much about this match, he just butt slammed me a ton and I lost momentum.

Match 2: Will, a Rose player from New Jersey.  This was my hardest match in the pool.  Will was staying at Dorion’s house, and I had gotten my shit kicked him by him over and over two nights prior.  He had played with my character and thus knew the match, whereas I knew absolutely nothing about Rose.  He beat the shit out of me in the first set, but I came back and took the last two.  I believe at first I was going all offensive and he was running away, pelting me with fireballs.  After awhile I figured that his offense wasn’t so strong since he was hanging back and ready to counter any moves that I threw at him, so I did my damage then ran away.  One way I did this was by discovering he would not tech a throw when I ticked with a jumping heavy attack.  I abused the shit out of that and then ran.  His frustration was evident during the last round, where he rushed me carelessly right from the get go and I beat him. 

Match 3: Ibuki player.  This match wasn’t important at all.  He beat me in one round because I was confused by his wild antics in the mirror match.  Otherwise, I got the vortex going on him each time and then beat him in 2 sets, including a perfect.

After those three matches I had made it into top 32 (They took 2 winners and 2 losers from the pools, me being the 2nd winner to Floe, a well-known East Coast player).  After about 4 hours of waiting I got called up for my next matches.

Match 1: Buktooth, a well known Fuerte player from NorCal who is now the best (or at least the best-known) Ibuki player in the country.  The mirror match went pretty well at first, I perfected him on the first round and got the crowd going, then took the set.  Then he beat me down with my own tricks for 2 sets and I got knocked into losers.  My friends say it was very close, but I’m not so sure.  We went back and forth with the vortex and whoever didn’t block it lost the match.

Match 2: Nick, an Abel player from Vegas.  I’m particularly bitter about this match.  I should have won it, I played it very well but then he hit me with that stupid ass Ultra II and I lost.  That’s really it, I did everything else right but he would shenanigan me with the Ultra II.  That thing’s overpowered.

I also played in a tournament yesteday, run by Rick aka Rickdawg (Creative name, btw).  It was a different format than our usual tournaments, where we did a swiss-style tournament as a qualifier for two brackets.  Basically, we played three matches, and anybody with a record better than 2-1 was put into Bracket A and anybody below that was put into Bracket B.  Then the two brackets were run like standard double elimination tournaments, which means we were guaranteed at least 5 matches: 3 in the swiss qualifiers and 2 losses in the brackets.

I played a grand total of 6 matches.

Match 1: Sabre, playing his new character, Cody.  I had played him in casuals before, as well as during the week at Rick’s, and I went even with him.  This match I won in 2 sets, and he only took 1 round on me.  The match will probably be uploaded to Youtube at some time, as it was recorded, so I won’t commentate on it too much.  But I will say that I don’t really feel like that match showcased the best of either of our play.  Scott made too many mistakes and I punished him for them, I don’t feel like I outplayed him at all.

Match 2: Diante, playing Adon.  This match is also on Youtube, and I got raped pretty bad by him.  I think it might be because I didn’t know how he played (yet he knew the Ibuki match pretty well due to one of his training partners), and me just panicking.

Match 3: Brainpipe, playing Dudley.  Holy shit was this a close match.  Dana is a new player in the scene that started with Bootcamp, and since he picked up a new character he had the same growing pains I did.  But, I’m more experienced than him, so I think I slept on him a little bit.  I picked Ultra I, which is the Ultra I’m not comfortable with but technically best for the match, and got rushed down right out of the gates.  I lost the first set convincingly, so I hurried back to my Ultra II.  From there I messed him up in the second set, and the third set went down to the wire.  I’m really proud of how much Dana has improved.  Me and my friends have talked at lengths about who is serious about getting better in this community, and it’s great to see our opinions of Dana holding true.

So at this point I was 2-1, so I made it into Bracket A, or the good people bracket.

Match 4: Rickdawg, playing Bison.  This match was by far the worst in the tournament for me.  I don’t know what changed from casuals on the Wednesday before, but he just beat the shit out of me.  What’s worse is that I have no idea why.  I’ll need to play him more.

Match 5: Diante again, playing Adon.  I had to play this right after getting creamed by Rick, and so my spirits were low.  I lost the first set convincingly, but then I picked myself up and beat him in two more sets.  I wish both matches had been recorded so I could see what he did differently, but I know that I played this more cautiously since Adon’s pokes are really good and Diante loves abusing counterhits.  He ate a couple of Raidas because of that, haha.

Match 6: Reece, playing Blanka.  This went pretty much like every other time I’ve played Reece, minus some tips from Dan.  Dan recommended delaying the kunai in the vortex, which stuffs Upballs or causes them to whiff and give me a free neckbreaker.  I also traded with his Ultra II with a kunai in the vortex, that’s worth noting.

With that I was eliminated and played casuals for the rest of the night, then Denny’s and more casuals at Dorion’s, where I played a wacky Blanka against Luey’s Viper and kicked his ass.  It was hilarious.

Also worth noting is that Andrew made his “return” to the tournament scene this week.  Congrats, Andrew!  At the next tournament, I hope you grab yourself a win!

My Friends and Barfights

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The Ranbat season officially ended awhile back, but yesterday (technically 2 days ago) the tournament organizer, Dorion, ran another tournament creatively titled “Barfights.”  It was *surprise* at a bar/restaurant, at My Big Fat Greek Restaurant Express.  I kinda put this entry off all day today, but I might as well get it out of the way before the memory slips from my mind.

Leading up to the event, I had successfully roped Francis, Eric, and Andrew into competing that evening.  They all came over about 3 hours prior to the tournament, and while we had a brief Rock Band distraction with my little sister, we started running some games to practice.  I’ll take a moment to address the person with the best record for that session, Eric.

Eric’s been improving a lot lately, and while I would love to take credit for it and be happy that I taught him how to cancel and do basic combos, those techniques were completely thrown out the window.  To be honest, the same applies to Andrew as well.  I worked towards having them master the art of quarter-circle cancelling, but then they both went and switched to charge characters.  Cancelling into special moves is still indeed possible with charge characters, but I have yet to see a lp xx Blanka Ball or a mp xx Kikouken.  It’s a little bit depressing, but I’m starting to think that it’s better to let them learn on their own rather than force something into their styles.  One thing I’ve found is that their mixups are actually pretty solid against me.  Specifically me, however.  And since at the moment they seem to do pretty well fighting me, that’s sufficient and not enough to drive them any deeper into the game.

That’s where competitions come in, I suppose.  As this was Andrew’s second time, I imagine he knew what to expect, but what I wanted for Francis and Eric was that sense of inspiration that I got after playing living, breathing people who really know what the hell they’re doing.  And, with that inspiration comes the notion that their mixup games tailored for my fighting style simply become easily-broken shenanigans when facing other, more refined  styles.  Then comes the drive to change one’s style to more of a one-size-fits-all kind of thing, which ultimately comes full circle to learning the necessary combos to optimize damage output.  And all of this comes from simply exposing them to other players, and what better way to do that than during a competition?

Francis is a little bit different of a case, as I’ve noticed that he’s quite simply the polar opposite of Andrew and Eric.  His execution is pristine, to say the least.  Nailing jab-sweep links several times in a row during his first tournament match, getting shoutouts for such great looking combos by some of the best players in AZ/the nation.  When it comes to playing in the rest of the match, however, he’s pretty Pringles.  I attribute this to the fact that he just doesn’t play other people enough.  While training mode is definitely a great way to get your combos down to perfection, like he has, you can’t set the training dummy to “Unpredictable, momentum-capitalizing human.”  In particular, I find that his crossup blocking game is weak, as is mine.  I think that this will come with just playing more and learning more of the character matchups and the hitboxes of each move.  However, at the moment, his low defense makes it possible for him to be tricked and outplayed, which hurts him in matches with the other two.

Now that I got all of the dickish comments out of the way, I’ll go back to my original idea of talking about Eric.  Besides the combo problem, his game has improved so much more than I could have ever expected.  I would definitely say that he’s achieved an awareness in the game that I nor any of the others have, where he’s able to read us and make correct, educated decisions while still keeping a heavy defense.  I feel that the moment he decides to start optimizing his offense and really working in combos, he’ll be a very large threat.  It’s incredibly amusing too, after all of this praise, to reveal that he is incredibly apathetic to this whole situation, though.  I’ve learned that his main motivation, unlike mine, is not to get better for himself and to accomplish a win in a competitive environment, but to just stay one step ahead of Andrew.  I believe Andrew considered me his “nemesis” for awhile, but I honestly think that Eric is definitely a much better rival than I am, and if they can keep pushing each other, they’ll probably improve exponentially faster than I will.  Still, the problem with that is that Eric really only desires to stay ONE step ahead, and so he’ll never chase anything on his own unless Andrew raises the bar for him.  It’s almost a symbiotic relationship, really.

Anyway, Barfights.  We arrived a little bit early, got food, and then started to witness some neat casuals.  I met up with another new player named Shane who looked to be in middle school.  He had questions about the tournament format, asked me which one was Sabre, basically all the newbie stuff while holding his 360 pad.

Then I saw him play.

Tick throws, FADCs into Ultra, Super cancels.  He knew what he was doing!  I was so caught off guard that I realized how arrogant I could really be.  Using a stick doesn’t make someone superior automatically.  There are pad players out there who can beat me.  And age!  Age doesn’t really make a difference, at least on that end of the spectrum.

Got to talk to Dorion again and renewed my endless invitation to go over and practice.  While school has kept me and will likely continue to keep me from going over regularly, it’s nice to know that I’m still welcome there after all this time.  Anyway, tournament.

First fight of the night was, sadly, two of my friends against each other.  So, you know what I said earlier about getting them motivated by taking them to tournaments and letting them play different styles?  Nuh-uh.  I went and talked to Dorion about the bracket setup, and while he was happy to oblige, there was a miscommunication and Eric and Andrew started playing against each other anyway.

Then came their match and the button configuration problem that left all four of us (Francis included) with bad tastes in our mouths.  I really wish I had been more thorough in describing them how exactly the button checking process worked, but boy was it a problem for poor Eric.  I got to see the ruthless competitive side of Andrew as he initially denied the idea of stopping the match so Eric could get things sorted, and I got to see a frustrated Eric fighting a match I believe he would have won via wakeup Ultra.  I think the blame can be placed on both parties here, Andrew for misunderstanding what exactly our competitions are like, and Eric for not being able to perform a button check correctly.  I feel responsible for it as well for not explaining either of these points to them as diligently as I should have, relying on whoever their opponent was to do the job for me.  Then, whoops, they get paired up.  And Francis felt responsible too because it was his stick that had the “mystery configuration.”

So Eric got knocked into Losers, Andrew advanced.  I received a bye for the first round.  Francis went up next and fought Eat Paste, who I actually had played in a Gameworks tournament when the game had just come out.  I think it’s safe to say that both Mike (Paste) and I have improved a shit ton since then, but I didn’t get a chance to play him.  Francis did, however, and while he got burned by his crossup problem, he was able to talk to Mike afterwards and get some pointers.  Which he wrote down on a napkin!  That’s what you get when you drop an engineer into a fighting game tournament, how awesome.

While Francis was playing I got called up for my match against ARod-T, who I later learned (again) is named Alan.  He’s a Guile player who I’ve played twice before at Ranbats.  The first time I played him I eliminated him, the second time he eliminated me.  So we had a bit of a friendly rivalry going into our match, haha.  The details of the match kind of escape me, but I know I did some pretty unsafe shit due to me not being accustomed to the matchup.  Crossup burning kicks ate EX Flash Kicks, c.HPs, and worse, Ultras.  I was able to catch him off guard with a wakeup EX Seismo into Ultra, getting a big OOOH from the crowd.  I have to say, our match really received a lot of hype that I was really happy to have a part in.  The first match came down to the wire and I ended up losing it due to a wakeup Ultra and me being an idiot going for a jumping attack.  The next match I don’t remember too well, but I do remember lots of shouting and me winning it.  Then came the last match, where I dominated the first round and got a dizzy, but his stick died right at the end of that round.  So we had to redo some of the match, and he came back and got me for the second round.  Things were looking bad for me in the third round too, until I said “Fuck it” and did a wakeup Ultra.  Which connected.  And then I went for a deep crossup and evaded his own wakeup Ultra, which I was able to punish and win the set and the match.  While that last round was clearly sloppy for both of us, the sheer amount of yelling and hype that the match got really made the night for me, and I was happy with that for the rest of the night.

I’m not really sure which of the four of us played next, but I know my next match was with none other than Dorion himself.  This matchup was not unfamiliar to me, I had played him before and gotten raped.  So I went in with a lot of fear, but in my exasperation at my disadvantage in the character matchup and as a player, I found that I was able to relax easier and just go for broke without worrying about the consequences.  So with that, I played the first set and surprisingly won it with an incredibly lucky EX TK crumple into Ultra, and then a well-placed Seismo for the third round.  This really inspired me, maybe I had gotten better!  …And then I got raped 4-0.  All of my normal Gief tactics went down the drain, such as baiting the Lariat with a neutral jump HK into my SJC FADC combo (He just delayed the lariat to beat my kick) and my Seismo SJC Seismo strings, which were easily dodged.  I talked to Louie and Zaine about the match afterwards, and they flat out told me that I was doing majorly unsafe stuff.  Louie suggested that I do a better job zoning with the Seismos, and Zaine offered the opposite advice saying Dorion’s Gief in particular is too jumpy and to go for anti-airs instead.  So I think I’ve picked up a lot about that matchup, and stealing one set from Dorion really upped my confidence.

Francis and Eric had to play against each other next, to my chagrin.  The match was actually incredible to watch, but it was a shame that not too many were paying attention.  Eric, with a correct button configuration this time, mauled Francis for a good majority of the match, but Francis had a pretty badass comeback culminating in a near perfect round, with jab-sweep combos (Mr. SNK shouted out “NICE LINKS!”) and a Super combo punish.  Eric ended up taking it in the end, however, so Francis was eliminated.  Simultaneously, Andrew was fighting the other Viper player, Zaine, and while I didn’t catch all of the match, I was able to notice Andrew having some difficulties adjusting to a different Viper.  It’s quite an uphill battle when his only experience with the matchup is me and my unsafe tactics, and Viper’s already a tricky character to fight to begin with.

Then came my next fight, against Mr. SNK.  I pretty much got owned at the character select screen.  The only thing that consoled me for my beating on this was a compliment for sticking to my guns and not defaulting to Ryu.  My name’s Jon, my tag’s Tsumuji, and I’m a fucking Viper player.  …Who also gets raped by Hondas, Giefs, and Dictators.

So I was eliminated.  I don’t know who eliminated Andrew, exactly, but I know that Eric lost to a really good Guile player later on.  So our tournament ended, and I feel pretty happy with the results despite netting only one, really hyped win.  I played my best, and the odds were just not stacked in my favor for the last two matches.  I’ll rationalize my losses with the following facts:

  • Viper’s worst matchups are, in this order: Honda, Gief, and Dictator.
  • Dorion is the best Gief in at least Tempe (Probably in AZ, but I haven’t seen Chickenboo lately)
  • Mr. SNK is the best Honda in AZ.
  • Mr. SNK went on to win 2nd place in the tournament, Dorion won 3rd

That said, I’m actually proud that I was able to take away some experience fighting those two, and if I was to get my shit kicked in, I’m glad it’s to such great players.  And the hyped match with Alan had me satisfied, too.

Anyway.  Long post.  Holy shit, it’s nearly 2500 words.  I’ll call it a night here.

Eric

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I took the time to write this as a comment to one of Andrew’s blog posts regarding our friend, Eric.  I figured since it was so long (Much longer than I expected, yikes) it wouldn’t hurt to post it here, especially since I’m going to start keeping tabs on all my friends.

I’ve got a lot of theories about the kind of player Eric is. While you’re right, he’s not quite the “jungle style” I was yelling about while you guys were fighting, there is a certain degree of randomness in his game that makes him difficult to read. He does indeed have several predictable strategies, though. For example, he loves his j.HK, c.HK no matter which character he uses (Though he does it a lot less with Ken since we’ve really started playing), and his entire nature is “flow-breaking.” I’m sure you remember that he would love to just back up with Blanka and get a charge, and then he’d get away and you’re at full screen again, totally boned. By backing up like that, he effectively breaks the flow of the match, whether it’s because he’s getting whaled on, or, strangely enough, if he’s at the advantage. My first reaction to this was that he needed his charge, but then I observed him doing this with Ken during your Ryu sessions. There’s absolutely NO reason he should back off on the pressure when he’s at the advantage, example would be when he’s got you in the corner and then he jumps back to Hadouken. This leads me to believe that, while his combos (which are nowhere near as complex as they should or could be) are not necessarily random, his game plan in general is completely random. This applies to any and every game that Eric plays: CvS, SFII, Alpha, Marvel, even Smash Bros.. I’m sure you remember those nights a couple years ago where there’d be a big clusterfuck of three people kicking each others’ asses and a lone Marth on the complete other side of Final Destination.

That said, I also think that Eric plays much more reactive than proactive, and while his punishes may not be efficient and it definitely becomes quantity over quality, the way to screw up his flow is to do the same thing to him but with quality over quantity. My fights with him nowadays ultimately become trading hits until he makes one mistake, and then I punish it with whatever I can, most of the time a combo into Ultra. From there, I simply out-turtle him and that causes him to make the same mistakes. So if I’ve got a life lead on him and he starts backing up to reset the flow, I’ll just let him. I’ll time him out if I need to, and that’ll punch him into action and make him several times more likely to make a further mistakes. The fight will either play out like that for the entire time, or he’ll get reckless and my rushdown will continue due to, yes, my greater amount of experience with the game. Thus, matches outside of SFIV are more even, but all it takes is me to learn one good, punishing combo and I can apply that strategy (Remember Garou?).

TL;DR version: Either take his strategy and send it back to him with a little ribbon, or out-knowledge him with the game (This includes knowing the matchup! For example, jab him out of that Blanka ball and then throw him once he gets surprised and starts turtling again).

Ranbat 2.6

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Funny how I started my blog right when the Ranbat season ended.  For those who don’t know me in person, I live in Arizona and thus attend the Ranbats there.  I usually play under the name Tsumuji.

Results

Anyway, today was the last of the Ranbat season.  I think I had a pretty solid showing for a first timer.  My Viper definitely needs some improvement and I still need to get past several different factors outside of the game, which I’ll list later.  For now, let’s talk about this specific Ranbat.

I was fortunate enough to get Andrew to come with me today, I hope he got a good impression of the community.  We warmed up a little bit at my place beforehand, and while I had worked out all of my links and SJC FADCs, none of that really worked once we got to the venue.  This could be one of two reasons, or a combination of both: Jitters, or lag.  While it’s perfectly acceptable to believe that I was nervous and playing out of my element, I feel like I had my timing correctly while performing the SJC FADCs, or hell, even consecutive seismos.  My TV at home suffers from lag, however, and so I’m concerned that learning on my own TV is affecting my ability to execute my moves correctly, especially because of the character I use.

We started off with some casuals between me and Andrew, and eventually some other folks jumped in like Nef and Gurlin.  Josh showed up too, so Andrew got exposed to the three Chun Li players here in AZ: Ray, Nef, and Josh.  Each is pretty amazing with Chun, particularly Josh.  I’m hoping that Andrew will pick up some tips from them.  I also got to play against Reece’s new Dhalsim, which didn’t quite measure up to my Viper but he had the excuse of just picking up the dude last night.

On to the real matches.  My first one was with none other than Ray, a Chun Li player versus my Viper.  I wish I could remember the specifics of the match, but I know that I rocked the first match pretty easily.  For the second one I was able to carry some of that momentum, but it ultimately didn’t prove to be enough and he got me by a very thin margin.  The third one I got raped, because I think he had downloaded my Viper and I ran out of tricks.  Not gonna lie, it was pretty demoralizing and I can’t even think of what I could have done better besides kept my nerves under control.  I recall my hands still being really shaky while fiddling with my wallet to lend some money to Andrew.

Second match was against a Cammy player.  I absolutely suck ass at the Cammy-Viper matchup, I’ve got so little experience with that matchup that I didn’t even want to risk it.  I also hear that the matchup is greatly in Cammy’s favor anyway.  So I counterpicked right away with Ryu.  And I steamrolled him.  Focus-attacked the Spiral Arrows, Shoryuken’d the jump-ins, and Hadouken’d her to death.  Nothing fancy at all, I didn’t use my Ultra at all because he never got me past half life.  I feel bad for counterpicking since Viper’s supposed to be my perfect character, but I figured since it was the last one of the season I might as well go for broke.

Next match was against a Guile player, and the matchup is in Viper’s favor.  Nonetheless, I lost it due to what I felt were tourney nerves.  I wish I could remember the specifics of that match too, but I KNOW I got hit by another fucking wakeup Ultra.  Man, that’s annoying.  Shortly after I lost that I switched right to Ryu and beat him down with my standard shit.  I think I got an SRK FADC Ultra in there but launched it too soon, only tipping him.  He switched to El Fuerte right after, which freaked me out a bit, but I kept my cool and returned the pressure to keep him from running too much.

Last match was against yet another Guile player, who I’ve actually fought before.  A-Rodt’s a pretty cool guy, and I remember rolling through his Guile with Viper like it was nothing, but this time he actually beat me on the first go.  Didn’t help that this was right after my previous match, and A-Rodt had been watching my Guile-Viper fight.  I switched to Ryu yet again, but it didn’t work out for me this time and I lost.  Can’t remember specific details of this fight, either.  Maybe my memory’s going.

After tasting defeat, I went back to the casual station, hands still shaking and chest still hurting.  Even now, remembering the feeling I had makes my hands shake and screws up my typing.  After awhile I was able to cool down and play some matches with this new Bison player, Stefan, who I had actually met/fought at Gameworks a couple weeks ago!  I did pretty well against him, I think I only gave up one round.   I’ll probably be seeing more of him in the future.  I also played against the person who I view as the best Blanka player in AZ, Luey, and while it was my turn to get steamrolled, I feel like I learned a lot about the matchup and Luey was really cool about giving me some pointers.  Partway through our matches Zaine showed up (Zaine/Flook is pretty cool.  He’s a big guy who just got out of the service midseason.  He, I, and a guy from Tucson named Forward/Sean are the only Vipers in AZ.) and gave me some pointers on the Blanka matchup, mainly that Viper elbow (F+MP) beats electricity clean.  Then we played some more matches and it culminated into Viper vs. Viper.  I lost, but I picked up a lot of neat tricks.  Gotta see if I can work some seismo feints into my game.

So, I’ve got a bit of a laundry list to work on after another average performance today.  Outside of the game itself, I need to learn to deal with my tourney nerves.  I think I cut some years off of my life, and shaky hand syndrome really fucks with my game.  I also hate the idea of counterpicking with a high tier character, as natural as Ryu feels.  I should also play more live matches, probably at Dorion’s.

Inside of the game, I need to work on the following:

  • SJC FADC.  It’s infuriating that I couldn’t pull these off on command today.  I need to practice these with a real person, I think that working closely with Andrew before moving on to Reece, Luey, and Dan will help me really work them into my game.
  • Corner EX Seismo Tigerkneed TK.  I screwed up the timing way too many times today and gave away too many opportunities.
  • Feints. Being able to pull the feints off at home doesn’t mean anything.  I can attribute it to lag on my own TV, but that doesn’t help the situation at all besides giving me an excuse.  I need to play more at Dorion’s so I can work on my adjustment speed to new TV’s, or at the worst, connect some composite cables and run the game at home like that every once in awhile.
  • Fierce-Feint-Fierce. I think I’ve put this one off long enough.  The next tier of my game revolves around me learning to punish using this combo.  I’ll learn to combine that with SJC FADC and up my Viper game.
  • j.HK xx m.BK. Not hard to execute at all, it’s just learning when to use them.  Basically, j.HK hits the front and if they block it, m.BK hits the back.  Pretty useful, but if the j.HK hits I just threw away a combo opportunity.
  • Viper elbow works on Blanka! Thanks, Zaine!
  • Balrog still shuts me down. I’ve got no way of practicing this besides hitting up Shane or Reece.  May have to go to SRK for PSN buddy hunting.
  • Guile.  WTF? I have no idea why I lost this matchup.  I think I got arrogant and fell into tier-hype, thinking the matchup was free just because Viper has an advantage.  I lost two Viper-Guile matchups and had to…
  • Fall back on Ryu…why?! I should be DONE with Ryu by now.  I feel like a scrub.  It’s funny that I still racked up some wins (and a slaughter against that Cammy player) even though I absolutely never practice with him anymore.  Is it worth busting him out in training mode again and conforming?

Friend Day

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Today I played a lot more SF than I usually do.  I’ll be honest, it wasn’t necessarily high caliber play, but I still managed to learn a bit.  Andrew and Francis came over,  a Chun and an Abel respectively.

Francis’ Abel hasn’t changed much since last time we played.  He wasn’t as focused this evening as he usually was, so I can’t really make any comments on his playstyle.

Andrew was the big surprise of the evening, he seemed to take Chun very seriously and really gave me some issues in certain matches.  I still ended up sweeping him most of the time (I think he ended up getting one victory on me out of the 40 or so games we played), but I used that opportunity to diagnose his playstyle.  Maybe he’ll read this, who knows?  But basically, after the first couple of matches when I made a comment about Chun’s j.HK having mad priority and basically cutting me out of the sky, he started using that more often.  This negated a big part of my burning kick crossup air game, and so I could only perform these crossups when I was certain he was charging something.  Crossups are great for fighting charge characters because switching sides will cause them to lose their charge.  Andrew’s very new at using charge characters in general, and I noticed that he was less willing to give up his charge once he dedicated some time to save it.  Thus, when he planted himself firmly on the ground and didn’t move forward, I knew it was time to chuck a burning kick.

Still, the burning kicks ultimately amounted to small pokes at his health bar.  The real damage came from on the ground.  He was particularly susceptible to my thunder knuckles, and so I used my common c.MP/MK xx m.TK line over and over while mixing in feints and throws.  He got pretty good at throw teching too.  Still, if I managed to land a forward throw, he would always fall for the SJ m.BK crossup.  I didn’t even get a chance to mix him up, he never really caught on how to block it.  And, if I managed to land a backward throw, rape would commence because it became a simple ambiguous j.HK, c.HP xx EX Seismo, etc.  Also, if  I managed to get him into a corner and knock him down, there was a 75% chance he would jump straight up each time.  I don’t think I capitalized on this quite as much as a I should have because I didn’t want to just start throwing h.TKs out there and get punished for them.  This neutral jump habit is worth looking into, and I should make a point to break my own neutral jump habit soon too.

Practiced:

j.HK, c.HP xx EX Seismo SJC FADC Ultra. Nailed this two times, on my weak side of all things.  Need to work on using this more often though, I had plenty of opportunities but still did a SJC BK out of habit.
j.HK, c.HP xx EX Seismo SJC m.TK, h.TK. Nailed this a couple of times too.  I think I’ve officially phased out my old corner combo!
c.LK, s.LK, c.MP xx m.TK. Still don’t have this link down 100% in the heat of  match but it’s definitely progressing!

Matchup notes:

  • Chun’s EX Bird Kick is pretty much asking to lose the match.  Can beat it with a very quick light BK, a meaty Viper Elbow, or c.MK xx m.TK on block.  Just have to remember to jump at the right time and watch the meter to bait it, I have some trouble with that.
  • Chun’s Wakeup Ultra isn’t so scary anymore, Viper Elbow will go right over it and give me a free EX.TK.
  • Chun’s j.HK is a beastly move.
  • Chun’s Ultra can hit me from full screen when I’m doing a seismo.  Feint and bait that shit!
  • Abel’s Ultra can also hit me from full screen, feint and bait that shit too!
  • Be careful when Ultra-ing after Chun’s Ultra.  She does a little flip and leaves the ground at the end, causing Viper’s Ultra to miss

All in all, a pretty good training day, especially for Andrew.  His Chun’s coming along really well.  Eric will be surprised next time they fight, and hopefully by then I’ll be able to pull off my SJC FADCs in a match at all possible times.